"We believe the exhibition presents a timely opportunity to repatriate our architecture and make people aware that the film-famous buildings and spaces that have subtly structured our collective cinematic consciousness, are actually Canadian. It is about our identity but also about looking at what makes this fascinating misreading of our architecture possible".
Thomas Balaban, TBA, Presenter
Impostor Cities explores how Canadian cities double as other places on screen. The exhibition will represent Canada at the 17th International Architecture Exhibition - la Biennale di Venezia in 2020. The project is led by Montreal architecture and design practice T B A and David Theodore of McGill University, who aim to present new ways to recognize, organize, and experience the built environment.
Impostor Cities celebrates the notion that Canada’s architecture is film-famous. Citizens of the world know about Canada’s architecture not only because they visit our cities and enjoy our buildings, but because they watch fi lm and television. But unlike Paris, New York, London, or Rio de Janeiro, our cities are rarely the settings for popular shows. Instead, filmmakers and television producers turn Canadian locations into impostors.
Using green-screen technology, video supercuts, and immersive sound, the exhibition raises questions about Canada’s architectural transformations in contemporary culture. Why are Canada’s buildings so good at doubling as elsewhere in films? How is Winnipeg able to stand in for Chicago (Richard Gere in Shall We Dance), San Francisco (Ben Kingsley in You Kill Me), or a small slice of mythic Americana (Brad Pitt in The Assassination of Jesse James by the Coward Robert Ford)?
The exhibition puts visitors in movie-mode, inducing new perceptions of architecture through film. In his book America (1988), French sociologist Jean Baudrillard describes the North American city as “a screen of signs and formulas.” He writes that the North American city “seems to have stepped out of the movies. To grasp its secrets, you should not, then, begin with the city and move towards the screen; you should begin with the screen and move towards the city.” In response, Impostor Cities imagines architecture in new modes of consumption and appreciation.
Even cinematic experience has to be thought anew. In an era of Netlix, YouTube, and Amazon Prime, the qualitative difference between film and television has been blurred: 16:9 format smartphone displays mean that “cinematic” no longer denotes a fixed relationship between the screen and the viewer’s body. Instead, digital audio-visual experience has moved out into the city beyond the multiplex and the living room.
Impostor Cities introduces a playful yet pointed counter-proposition to the construction of national identity through cinematic storytelling by organs such as the National Film Board and CBC/Radio-Canada. It also leans on ongoing re-evaluations of cultural production. Theorists today use the ideas of Canadian philosopher Marshall McLuhan and others to mix film with digital media studies, shifting our understanding of how fi ctional worlds rely on real cities. Impostor Cities expands and highlights uncanny moments of recognition: a new recognition of the Canada Pavilion and the shock of recognition of familiar cityscapes and buildings in a fi lm. The impostor city is troublesome rather than specifi c, interesting rather than comfortable, diverse rather than uniform.
"It will be fun to immerse visitors in the impostor experience. Looking at cities through movies and TV shows gives a playful new look at Canadian cities, allowing visitors to think about what makes Canadian architecture distinctly Canadian".
David Theodore, curator