The jury chosen three winning projects and runner ups of 127 entries of all world.
The 3 winning works are:
- Prismarium - The pavilion at Plaza de Escuelas Trevijano, by Ignacio Hornillos Cárdenas and Javier Fernández Contreras with the collaboration of Cristina Medina and José María Rueda / Madrid
The 3 winning works are:
- Prismarium - The pavilion at Plaza de Escuelas Trevijano, by Ignacio Hornillos Cárdenas and Javier Fernández Contreras with the collaboration of Cristina Medina and José María Rueda / Madrid
Prismarium is a crystallography of prisms that organize the space of the square and establish an iconic relationship with the changing images of its perimeter, activated at every moment by the residents and visitors of the Concéntrico Festival.
When in 1929 René Magritte presented the work Ceci n’est pas une pipe, he was essentially expressing, in addition to the fascination for the seduction of the images, the intermediary role of art between the world and the observer. Aware that between reality and representation there can be interference, he declares this manifesto as obvious as it is provocative: images of things are not things, but images of them, so they do not need to respect all its rules.
In many ways, contemporary information is an image of Magritte. Based on the fact that it is constructed as a mixture of statism and change, of objectivity and subjectivity, Prismarium combines periscope and camera obscura projection mechanisms that mix Logroño images in real time with static information about the activities, tours and programmes of the Concéntrico Festival. A landscape of illusions is thus generated, a pavilion whose information is inhabited in its perimeter, from different articulated circles and points of view that transform the whole of the square. Each of the pavilion’s arms is oriented towards the enclaves proposed by the festival, while inside the pavilion what happens when it continues in its respective directions is explained. Exhibitions, routes and collective geographies of Logroño are mixed with games of mirrors, reflections and views of the square, thus creating an interactive element that is inserted into the city while allowing its collective appropriation.
- Arch-play - Paseo del Espolón, by Silvia Bachetti – Agnese Casadio / Berlin – Bologna.
The installation Arch-play is an invitation to shift our usual perspective on architecture and the city.
It creates a new, playful relationship between the band of parking lots and the adjacent facades along Calle Muro de la Mata.
The distinctive archway architecture is extracted from its context and turned upside down, with colourful elastic nets located in lieu of arches. The resulting installation transforms a solid piece of architecture into a soft landscape, a hybrid between an oversized urban sofa and a playground. Residents and visitors alike are invited to crawl in, lie down or roll around and jump on the net.
As such, not only does Arch-play establish a visual link with the setting, but it also enables new meaning and uses for the project site: from an area for vehicles and transit, into a place for rest and a unique opportunity for urban leisure and fun.
In flipping the point of view, it encourages people to reclaim the space of their cities with unconventional uses that foster social interaction.
It creates a new, playful relationship between the band of parking lots and the adjacent facades along Calle Muro de la Mata.
The distinctive archway architecture is extracted from its context and turned upside down, with colourful elastic nets located in lieu of arches. The resulting installation transforms a solid piece of architecture into a soft landscape, a hybrid between an oversized urban sofa and a playground. Residents and visitors alike are invited to crawl in, lie down or roll around and jump on the net.
As such, not only does Arch-play establish a visual link with the setting, but it also enables new meaning and uses for the project site: from an area for vehicles and transit, into a place for rest and a unique opportunity for urban leisure and fun.
In flipping the point of view, it encourages people to reclaim the space of their cities with unconventional uses that foster social interaction.
- LAN - 4 / Viña Lanciano of Bodegas LAN, by oe architect – Alejandro Ramírez / México.
The design proposes an abstraction that starts from the figure of the wine bottle. Its elongated figure creates our shape; a tower that generates a landmark on the edge of one of the plots of Viña Lanciano, bringing its scale closer to the context of the river Ebro and the Mantible bridge. Its skin, made up of mirrors, creates reflections that contrast with the interior in Garnica plywood.
The festival called for three international competitions for participation in three locations, and its deadline for entries submission was December 23, 2019.
The 6 members of the jury were Alfonso Samaniego, Moisés Puente, Rebeca Castellano, Amaya Cebrian, Aurora León and Javier Peña.